teamLab internship

Waterfall Droplets, Flowing Down a Slope




My project, Waterfall Droplets, Flowing Down a Slope, delights children in Okinawa and Taipei as a new part of teamLab’s collection.

I designed and prototyped advanced real-time graphics and interactions in Unity with HLSL, C#, and compute shaders. I collaborated with PMs, architects, computer vision engineers, and the head art director to make this possible. On the side, I also made contributions to a proprietary fluid simulation engine, and created a tree simulation library.


Role
Creative technologist
Time
May-June 2023
Collaborators
Interactive team
Product managers
Computer vision
Art director






Waterfall Droplets, Flowing Down a Slope

A water molecule on its own is not liquid. In order for water to be a liquid, many water molecules must come together.

Because water molecules act like magnets, they stick to each other, forming a group of water molecules (a water cluster). Water clusters have an extremely short lifespan and are thought to be constantly being created and broken apart. They have a very dynamic structure and because of that, water can change into various forms.

Most living things and objects in this world, through properties that are more than the simple sum of the properties of their parts, appear as a whole.


teamLab, 2023
Interactive Digital Installation
Sound: Hideaki Takahashi