Creating an upcoming exhibit for joy and play
TeamLab︎︎︎ is an international art collective, an interdisciplinary group of artists formed in 2001 in Tokyo, Japan. The group consists of artists, programmers, engineers, CG animators, mathematicians and architects who refer to themselves as “ultra-technologists.” - Wikipedia
Interactive engineering team
Me, mentor, catalyst, art director, ML + sensor team, architect
My work is under an NDA. If you’re interested in talking about what I did at teamLab, feel free to reach out.
This summer, I had the amazing opportunity to travel to Tokyo and design/develop an upcoming installation. Special thanks to the incredible interactive team, my recruiter Takeshi, and my mentor Yuan!
At teamLab, I collaborated with the art director, architects, and Catalysts for 0-1 design and development of an upcoming interactive exhibit. I was responsible for interaction design, visual design, and the implementation of the project. I learned and implemented algorithms in the categories of parallel GPU algorithms, fluid simulation, computational geometry, and image processing to bring the installation to the art style and quality of teamLab.
Additionally, I worked on the interactive team's fluid simulation engine, created a novel algorithm to render stylized water, and created a library for procedural tree/flower generation.