Roots
HackMIT 2022 submission
This video has sound! 🎶️ Song from artist ⣎⡇ꉺლ༽இ•̛)ྀ◞ ༎ຶ ༽ৣৢ؞ৢ؞ؖ ꉺლ
Awards

Metaverse category winner, sponsored by Meta
HackMIT 2022︎︎︎
I recently found out that Roots got a thumbs-up from Jenova Chen!
Project details
Timespan
24 hours
Event
HackMIT (spectacle submission︎︎︎, original website︎︎︎)
Team
Bryce Li (art, programming)
Cameron Chiu (music)
Raymond Lennon (3d modeling, hardware)
24 hours
Event
HackMIT (spectacle submission︎︎︎, original website︎︎︎)
Team
Bryce Li (art, programming)
Cameron Chiu (music)
Raymond Lennon (3d modeling, hardware)
The project
Over the span of 24 hours, my team and I set out to create an experience based on a simple hardware input: a dial that we had found.
Inspired by Shel Silverstein’s picture book, The Giving Tree, this project is a narrative about balancing compassion and self-care.
The player plays as a tree in a magical forest that can grow either its branches or its roots. If the player grows the branches of their tree, various wildlife will enjoy the shade and shelter of the tree. However, if the player neglects their roots, their tree will be blown over during a storm. It’s a risk-reward dynamic that meditates on helping others and yourself.
If I had more time to work on this project, here are the couple things I would do:
Thanks to the team from thatgamecompany︎︎︎ for the mentorship!
Inspired by Shel Silverstein’s picture book, The Giving Tree, this project is a narrative about balancing compassion and self-care.
The player plays as a tree in a magical forest that can grow either its branches or its roots. If the player grows the branches of their tree, various wildlife will enjoy the shade and shelter of the tree. However, if the player neglects their roots, their tree will be blown over during a storm. It’s a risk-reward dynamic that meditates on helping others and yourself.
If I had more time to work on this project, here are the couple things I would do:
- More player affordances, as well as connecting the gameplay directly to the overall narrative theme.
- Add more animals to the forest: Raymond worked really hard on animating deer, owls, and other creatures that we ran out of time to implement. This would give more gameplay depth, as the player could grow their tree even bigger and attract more diverse animals.
- Maybe port this to VR: the judges really liked this project, and they were also hoping that I could port this and put it on the Oculus App Lab.
Thanks to the team from thatgamecompany︎︎︎ for the mentorship!