Bryce Li is an interaction designer from the Bay Area. He studies Design & Human-Computer Interaction at Carnegie Mellon University [2020-2024]. In his early teens, he started tinkering with computing by designing interactions when making games and AI tooling.
With over four years of digital product experience, he’s worked at teamLab.art [2023], TuSimple.ai [2022], various research endeavors, and a generative AI startup to design and launch products from 0-1.
He’s currently open for hire at cybernetic meadows off I-280.
SELECTED PROJECTS
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InvestEdge
#UX #UI #product #mobile #AI
#UX #UI #product #mobile #AI
AI-powered analysis mobile app for investors

Interactive internship @ teamLab
#immersive design #computer graphics
#immersive design #computer graphics
Upcoming interactive exhibit for joy and play

Festival of the Winds
#visual design #branding
#visual design #branding
Playful type-driven brand identity for a kite festival

Musicscape
#web design #UX #AR
#web design #UX #AR
Visualizing your Spotify music tastes on Web + AR

OTHER PROJECTS
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Immersive exhibit
Immersing visitors in the world of microplastics

Roots
HackMIT 2022 Metaverse Winner

VR Dungeons
Designing + programming a level builder + dungeon crawler for the Oculus Quest 2

TuSimple
User research, design, and launching tools for the future of autonomous trucking

Graphic design
Explorations of print, typography, and motion

AI poetry co-pilot
Exploring human-AI interaction through a poetry writing app

Research + systems thinking
Learning about users with testing and ethnography

OVBI: UX design
User research and design that inspires donors across seas

Gesamtkunstwerk
Panoply of my creative toolkit

Doordash Suggestions
A measurable proposal for Doordash using AI

Bridging Time & Conversation
A speculative AR concept